Worlds

Multiplayer Worlds

Shared persistent worlds, leaderboards, world chat, and social gameplay.

Multiplayer Overview

Stamp Collector Simulator is an MMO — you play in shared persistent worlds alongside other players. Everything happens in real time on the same server.

Joining a World

  1. Create an account (email or Google OAuth)
  2. Browse available worlds or create a new one
  3. Join a world to start your game in that world’s shared space

Limit: You can have active games in a maximum of 2 worlds simultaneously.

What’s Shared

In the Same World

  • Adversaries — all players share the same adversary states. If someone triggers an adversary’s wake condition, it wakes for everyone.
  • Leaderboard — top 50 players ranked by stamps (60-second cache)
  • World Chat — real-time messaging with all players in the world
  • Direct Messages — private communication between players
  • PvP Attacks — players can launch network attacks against each other

Per Player

  • Game state — your cards, resources, threads, and permanents are yours alone
  • Contacts — your list of known players and adversaries
  • Progression — independent of other players

Leaderboard

The world leaderboard shows the top 50 players by stamp count, refreshed every 60 seconds.

There’s also a global leaderboard that tracks maxStampsAchieved — your all-time highest stamp count across all worlds. This persists even if you lose stamps.

World Chat & DMs

  • World Chat — visible to all players in the world
  • Direct Messages — private conversations between two players
  • Requires being in the world to access

PvP Dynamics

In multiplayer worlds:

  • Use Network Scan to discover the top 10 stamp holders
  • Use Backtrace to identify who’s attacking you
  • Launch hack spells to disrupt competitors
  • Higher-ranked players attract more attention

See the PvP Guide for detailed attack and defense strategies.

Adversary Interactions

Since adversaries are shared:

  • Someone else can trigger them — a rich player joining your world can wake adversaries for everyone
  • Anyone can kill them — damage from all players accumulates
  • Whitelist is personal — your Favor From Above only protects you, not other players
  • Kill rewards go to the killer — whoever deals the final blow gets the stamps and money

Deleting Your Game

You can delete your game in a world at any time:

  • DELETE /games/:gameId
  • All your game data is removed
  • If you were the last player, the world is automatically deleted

Tips

  • Watch the leaderboard — know who’s ahead and who might be a threat
  • World chat is valuable — coordinate with other players against adversaries
  • Choose worlds carefully — a world with established high-stamp players means adversaries are already awake
  • 2-world limit — use your second slot for experimentation or different strategies