Adversaries
Cyber Police
Mid-tier law enforcement adversary with access to Level 2 spells including Trojan and System Breach.
Cyber Police
The Cyber Police is the first adversary with access to Level 2 hack spells. Trojan and System Breach make them significantly more dangerous than the lower-tier threats.
Stats
| Property | Value |
|---|---|
| Max HP | 12 |
| Wake Condition | Any player with 100,000+ money OR 10,000+ stamps |
| Sleep Duration | 1,800h (75 days) |
| Check Interval | 72h (3 days) |
| Attack Interval | 72h (3 days) |
| Attacks Per Cycle | 1 |
| Target Selection | Richest player by money (non-whitelisted) |
| Kill Rewards | 15 stamps + 5,000 money |
Attack Pool
| Spell | Level | Effect |
|---|---|---|
| Trojan | 2 | Inject net_trojan (10 HDD + 102 RAM drain) |
| System Breach | 2 | Cancel ALL running threads |
| Contracted Support | 2 | Additional disruption |
| Targeted Attack | 1 | Destroy 1 random software permanent |
This is the first adversary with Level 2 attacks. System Breach is particularly devastating — it cancels every running thread, stopping all your income and production simultaneously.
Kill Strategy
HP: 12 — requires 2 Level 3 spells (18 damage, 6 overkill).
| Method | Spells Needed |
|---|---|
| Level 3 spells | 2 (18 damage) |
| Level 2 spells | 3 (12 damage, exact) |
| Mixed L3 + L1 | 1 L3 + 3 L1 (12 damage, exact) |
The System Breach Threat
System Breach is the key reason to take the Cyber Police seriously:
- Cancels ALL running threads — every auto-run, every batch, everything stops
- Cards return to hand — you have to manually restart everything
- Income disruption — if you’re running 10 batch threads, you lose all passive income until you restart them
Should You Kill or Whitelist?
Kill if you can, consider whitelisting otherwise:
- 12 HP is manageable with 2 Level 3 spells
- System Breach is very disruptive but not permanently damaging
- Kill rewards (15 stamps + 5,000 money) are solid
- 75-day sleep is generous — stays down over 2 months
- Whitelist if System Breach is consistently disrupting your auto-run income
Tips
- Prepare for System Breach — if hit, you’ll need to re-initiate all threads. Consider keeping the game tab open to notice quickly
- Trojan stacks — each Trojan attack adds another 102 RAM drain. Clear with Entropy Wipe
- 72h interval — attacks every 3 days, giving you time to respond
- Targets the richest — if you’re not the wealthiest player, you’re safe
- 75-day sleep — the longest sleep of any mid-tier adversary. Very low maintenance after a kill