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Changelog
Game version history and patch notes for Stamp Collector Simulator.
Version History
Current Version
The game is in early access / soft launch. Features are being added and balanced regularly.
Recent Updates
Auto-Run Batching
- Same-definition auto-run threads with zero arguments now merge into a single batch thread
- Batch threads display a multiplier badge (e.g., x5)
- Rewards are multiplied by the batch count
- “Initiate All” button added for starting all copies at once
Single-Player Mode
- Private worlds with pause/unpause functionality
- Adjustable timescale for faster or slower gameplay
- Auto-pause after 120 seconds of inactivity
- Only world owner can join
PvP Hacking System
- Hack spells deliver network attacks to other players
- Network thread duration: baseDurationHours x 2 + 40 hours
- Adversary-targeted hack spells deal hackLevel² damage
- Kill rewards (stamps + money) for defeating adversaries
Adversary Damage System
- Hack levels on cards (1, 2, 3) deal level² damage to adversaries
- Level 1 = 1 HP, Level 2 = 4 HP, Level 3 = 9 HP
- Adversary HP rebalanced across all 10 adversaries
- Kill rewards added to all adversaries
Global Leaderboard
- User.maxStampsAchieved tracks all-time highest stamps
- Global leaderboard ranks players across all worlds
- Separate from per-world leaderboards
Chat System
- World chat for all players in a world
- Direct messages between players
- Membership-gated access
Sound System
- 10 sound effects + background music loop
- Sound toggle in top bar
- State-change event sounds
Security Hardening
- Login rate limiting (10 attempts/minute)
- Account lockout (5 failures → 15 minute lock)
- Password requirements (12+ chars, mixed case + digit)
- Throttle limits on all endpoints
- Username whitelist validation
- World chat membership checks
Performance Optimizations
- Thread timer halved for faster UI updates
- SSE debounce for reduced network traffic
- Module-level card cache in frontend
- Leaderboard Redis cache (60s TTL)
- Static asset caching (1 year, immutable)
- GameLogEntry pruning (500 entry cap)
Planned Features
- More card types and strategies
- Enhanced PvP features
- Community events / seasonal content
- Quality of life improvements based on player feedback
This changelog is maintained by the community. For official updates, check the game directly.