Adversaries

Corporate Spy (Meridian Consulting)

A slow, economy-focused adversary that targets stamp-rich players.

Corporate Spy (Meridian Consulting)

The Corporate Spy is a low-threat adversary that attacks infrequently and focuses on economic disruption. It’s slightly more dangerous than the Script Kiddie but still easy to manage.

Stats

PropertyValue
Max HP5
Wake ConditionAny player with 5,000+ stamps
Sleep Duration1,200h (50 days)
Check Interval96h (4 days)
Attack Interval144h (6 days)
Attacks Per Cycle1
Target SelectionRandom player with 3,000+ stamps
Kill Rewards5 stamps + 1,200 money

Attack Pool

SpellWeightEffect
Foreign Scriptx2 (most common)Steal 500 money
Targeted Attackx1Destroy 1 random software permanent
Storage Compromisex1Set target stamps to 0

Weighted heavily toward Foreign Script — mostly just steals money.

Kill Strategy

HP: 5 — easy to kill.

MethodSpells Needed
1 Level 3 spell1 (9 damage, 4 overkill)
2 Level 2 spells2 (8 damage, 3 overkill)
1 Level 2 + 1 Level 12 (5 damage, exact)
Level 1 spells5

Should You Kill or Whitelist?

Kill. Same reasoning as Script Kiddie:

  • Low HP (5), cheap to kill
  • Attacks only every 6 days — barely noticeable
  • Kill rewards (5 stamps + 1,200 money) are decent
  • 50-day sleep means long downtime between cycles

Target Selection

Unlike the Script Kiddie’s fully random targeting, the Corporate Spy only targets players with 3,000+ stamps. If your stamp count is below that threshold, you’re safe even when it’s awake.

Tips

  • Low priority threat — 144h attack interval means you’ll face an attack roughly once a week
  • Foreign Script heavy — expect to lose 500 money per attack most of the time
  • Long sleep — 50 days of sleep after being killed. Very low maintenance
  • Kill for profit — 5 stamps + 1,200 money is good value for a 5 HP adversary